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Sakura clicker with nude patch2/8/2024 You have to put a lot of effort into finding out exactly what the meaning of that red pole is in the context of the treasure hunt. What is the purpose of the red pole, what is the clue supposed to mean? Your directions don't tell you at all. One of the keys to the answer is a red pole. Imagine this: You're trying to find a hidden treasure. Do not underestimate how hard working on bad code with little documentation can be. Game/graphics development is probably one of the most underappreciated and underpaid software engineering specializations, it can be very hard and easy to mess up. Changing one thing can and will screw up multiple other things in this case. This can make everything coupled, in a tangled mess. Making self-documenting code isn't something everyone does well, and making good code documentation also isn't something everyone does well or puts the effort into (especially if they're getting paid basically nothing to develop some shitty anime fan service game, and then move on). being obsessed with "pure" OOP, using magic numbers and other stuff that is impossible to decipher the original intent of) that makes the code extremely hard to work on. It is also very likely that they used some sort of convoluted programming practices or bad programming practices (e.g. You have to make design decisions that may sacrifice maintainability or performance or whatever in the name of development speed. It's not like you just pop on some pngs and write a few sentences about what the mechanics of the game are supposed to be, and have the computer magically understand it. game development can be very complicated no matter how easy it looks. It is easy to say as a non-game developer that something must not be complicated to program because it doesn't look complicated.
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